The last update was 19 days ago. Don't get me wrong, I just want to know if there will be another update in the near future and if entities will be fixed. Sorry if it sounds rude, English is not my language.
While I would also like an update with hopefully some added functionality, the entities can't exactly be "fixed" with an update. The AI that you end up using as well as the entity descriptions are responsible for how the entities behave. If you wish the entities to behave differently, you must enter the world settings and edit the prompts so that it matches what you want. You can also add your own entities!
If the prompts are good, but the AI is not responding well or is just not behaving as it should, you can try using a different AI. There is a big difference in the result based on what AI model you end up using. You will have to try out a few of them to see which suits you best.
Regarding entities, I mean to do it at least like before, when they could be automatically created based on the situation. I know that entities can be created, I basically play in my created world. I just liked that before Named characters could be remembered automatically, it was convenient. as well as sometimes different situations were remembered - for example, that my hands were tied, that I was blind, etc. But you are right about one thing for sure, you need to try to dig into the prompts and try to experiment.
But as for AI, my hands seem to be tied, on openrouter AI all free models are limited in the number of requests, and locally I installed LM Studio (By the way, many thanks for the guide, everything was there in great detail, I practically didn’t have to do anything), but as it turned out, my PC is quite weak for good models with a large context length and they basically refuse to work. And I couldn’t figure out how to use the models remotely, except with the help of opensource AI.
Again, I apologize if my style of speech is rude, I just don't know how to speak politely in English.
No worries, your English is good! And yeah, now that you mention it like that, the ability of the AI to create custom entities based on the situation was pretty neat.
Right now, how I feel like it works, is that the AI doesn't actually manage the entity list itself. Rather, the game checks if the response contains the name of the entity in the response and then it adds that entity to the list. An update that adds something like a 4th prompt to bring back the old functionality would be really nice.
I guess, right now the only way you can work with it is to just tell the AI to "name" entities, to give them unique traits or to just make some up if the situation allows it. They probably won't show in the entity list, but it can probably be built into the narrative story at least.