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The traditional alignment chart has an important category missing: campy evil. It's a style that I really enjoy and the writing and acting were spot on for it which had me smiling throughout! I made the mistake of going straight to the campaign and got absolutely walloped. Once I explored the tutorial properly things made way more sense and I started having fun turning the tide. I was always a fan of turtling in Command & Conquer so the strategy I was taught here scratched the 'my turn to unleash hell' part of my brain

Love it!

I'm glad you liked it! Also I guess the tutorial does an okay job then if it made so much more sense! I was actually talking to Patricia about how to make everyone actually play the tutorial because people are so used to skipping XD 

Cause if you make it required like as first few levels of campaign, people who know what's going on will quit. 

Make it optional, people skip and get annoyed! We were talking about it because she's my team mate and she skipped a tutorial level XD


Yeah not sure how far you made it but for sure gotta be very mindful of turtling! The general idea is "If you have more production you can turtle. If you don't, you have to be aggressive".  Things like the 3 special buildings can tip the balance used properly where you will out put more power to the field despite having less buildings, but they can also get you killed used poorly.