Really interesting mix of XCOM and Into The Breach! Insta-buy for me once it's done.
- At first I thought "why am I forced to bring extra units when I clearly only get 3 actions a round" but during gameplay I found myself enjoying the added puzzle mechanic of saving 4+ dudes with less actions. Reminded me a lot of Into The Breach on harder difficulties.
- The base component and menus felt really clunky. I think this just needs a UI pass to make it more streamlined.
- The soldiers themselves feel out of place compared to the demons and terrain. I assume they will be upgraded at some point but nevertheless wanted to point it out.
This was the only bug I spotted- for some reason during the tutorial mission, this character could not attack the demon using a regular attack. No visible debuffs or buffs I could see, just not allowed to attack the guy despite being in the final part and needing to kill 10 demons total.
