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(+1)

Really interesting mix of XCOM and Into The Breach! Insta-buy for me once it's done.

  • At first I thought "why am I forced to bring extra units when I clearly only get 3 actions a round" but during gameplay I found myself enjoying the added puzzle mechanic of saving 4+ dudes with less actions. Reminded me a lot of Into The Breach on harder difficulties.
  • The base component and menus felt really clunky. I think this just needs a UI pass to make it more streamlined.
  • The soldiers themselves feel out of place compared to the demons and terrain. I assume they will be upgraded at some point but nevertheless wanted to point it out.

This was the only bug I spotted- for some reason during the tutorial mission, this character could not attack the demon using a regular attack. No visible debuffs or buffs I could see, just not allowed to attack the guy despite being in the final part and needing to kill 10 demons total.

Do you remember which ability they had? 

Thanks for playing!  I appreciate the feedback.