This was an interesting game, I like the idea of having to rush through pretty basic bank tasks, but things like a missing negative or clicking the wrong loan amount could cause big problems! I'm not sure if it was intended, but about halfway through the game I started having the local thief between every customer, and apparently angry customers would get into (get back into?) line.
It's a fun concept, and I think it would work really nicely with an underlying story for the characters and interactions (e.g., do I give Robert ANOTHER loan after his third company fails??)