Thanks. It was a difficult start for me. They lives in Australia so they would take idea submissions on Sunday... which when submitting the idea I would be met with, "you missed the submission deadline" Had no idea why. Once we got our time zones figured out it was smooth sailing. My Sunday is their Monday.
The game is 1.31gb and is called Cabin By The Lake. Also Runey, you made me have the courage to give it a shot with my dream of helping on a game. After dealing with devs that don't talk to their fans, you were the first dev to talk back to me. Thank you for that. When I heard they had an issue with the in-game guide I fixed it pretty easily. Since then, I help out and even pitch ideas that they enjoy.