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(+1)

Here's an extreme example of what I meant by the camera rotation: https://imgur.com/a/20s4uNx

I don't know exactly what's causing it, but I can usually reproduce it in the first level by hitting the first guy then aiming at the ceiling.

(+1)

Ahhhh I see , that is strange haha, I don't think I've seen that happen that drastically before lol. You can roll with "Q" and "E" to straighten out, but I didn't make it obvious as it didn't seem that important to the game, but now I see I should of lol. I might implement a button to steadily reset the rotation of the bullet to 0 if the player wants to flatten out. As while the rotation is likely correct , it looks pretty damn weird upside down lol Thank you for going to the effort of capturing a picture and replying !!