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(1 edit)

Aye, the enemy AI is basically non-existent right now, they just move around randomly for testing purposes. The plan is to have them do one of a few things: discover hex tiles, try to mutate, attack the player.

Thanks for taking the time to check it out! 🙂

Fair enough! I hope to see a build with AI implemented at some stage, then! ^_^

And checking it out was my pleasure. ^_^