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(1 edit) (+1)

Overall a pretty good game, but I want to talk about Phoebe's gameplay design for a moment.

Phoebe is a high damage character. Good, cool. The shot type is great at accomplishing that. She has a bigger hitbox. Given her powerful attack that's a fair enough tradeoff, though given the game's design it forces her to spam gas a lot more than other characters just to not automatically die at high sizes. That'd be fine if she had easy access to a lot of it, or some other method of crowd control that can actually protect her somewhat- but you just have to hope your blasting forward is enough to supply you on both fronts. Which- fair, Martha has a similar situation. But Martha's power up gives her a free full screen wipe/freeze whenever she finds it, with or without a full gas gauge.

Which gets me to my actual big problem- Phoebe's unique lactation powerup. I think the design is interesting, and the calorie-boosting and passive size gain are really fun... or they could be if they were on a different character. Phoebe does not like being very big for very long. She really gets shot really badly. The lactation powerup in theory can do this- but it also eats your entire weight gauge if it successfully resolves. Your prize? Near zero damage and calorie boosts. Calories you just spent getting the calorie boost instead of actually accomplishing anything. No floats for better DPS deeper in the run, no burst for an emergency screen clear, just some calorie boosters. All this tends to do is rush Phoebe past the low/low-middle weights where her strengths are strongest and propels her into the middle-high regime. This is neither a weight range where she's comfortable to play nor is it especially close to cashing in. 

Plus due to how it works, her special finisher is 

extremely hard to execute. The droplets don't deal a ton of damage to bosses 

and it's not hard for the floaters to steal the 

finishing hit from the basic lactation droplets.

The only significant way is to have a wall of 

droplets on screen already from a prior cap-out. Oh, and using the regular lactation mode in a boss fight is practically

 an instant loss vs Vanilla because there's no way 

Phoebe is going to be able to fit through the gaps.

IMO she desperately needs some form of rework- I've had a lot of success with the other characters

 in the game, and it's very fun

But as a BE and Lactation lover,

 it's disappointing that there's been such an 

oversight in "my character"'s gameplay design.


All the same, good game. Hope that this little rant isn't too much of an annoyance.


Also it looks like my formatting started to bug out, sorry, Itch did it.

(+1)

I'll also post my high scores on the two main modes rq because why not. I don't really play Sally so I won't include her. I have tried to make Phoebe work more times than I've played Bella, fwiw

Because Itch apparently hates me, I'll have to type the scores out instead of providing screenshots 

Full Course:

Phoebe: 357990

Martha: 840390

Bella: 522980


Mixed:

Phoebe: 689140

Martha: 862140

Bella: 798790


I just had a run in Mixed prior to posting this where I tried a lot harder to get value from her powerup to understand what I might be missing- but it still felt like 80% of the time I was fighting against the character.

(Included mostly to prove I'm not just some noob with a skill issue, I've 100%'d the game lol)

(+4)

I see... Thank you for your input! It's genuinely appreciated to see someone actually point out specific problems and offer criticism instead of going "Phoebe bad" or something. I'll try to think of something for the next BIG update...

(+3)

Thanks for your consideration. c: