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(1 edit)

Thanks for the feedback! That bug should be fixed now. It was a UI/data desync. Also, I agree with all of those points. Ideally, the progression to the fun cyclic cantrip casting is a smooth one. I also made a minor fix with the starting cantrip to be a tad less random.

(+1)

I like the changes. The help menu looks better now and the starting cantrip is more functional.

(+1)

i think i beat the game now, but i must have missed the message for that. might be nice to get some lore message for that as a reward, that you have to click away so you cannot miss it.


the lvl 10 forge does make it trivial though, so i guess at that point one has already won. i assume the zero cost for forging with the lvl 10 forge was intended, maybe a bug idk.

Nice! And yeah, there should be a message. And yeah, that's a bug, but not a bad one.

As I type this, I'm working on smoothing out the progression and filling in the middle. Also designing more categorical cantrips. I think the forge produces a lot of randomness.

Thanks for playing!