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(2 edits)

Welp, it's over. Overall, I'm quite happy with the result! It certainly needs some balancing and a couple other things, but it's a fun toy. I think future development would focus on expanding the cantrip harmony/discord mechanic, which I find pretty interesting. I can also see giving the alchemist more of a character and a means for other mechanics. I think the fun is really in finding a group of cantrips that can be cast cyclically for as long as it's efficient to do so.

A preview of some gold explosions:


I already added a post-jam update that fixes an issue from a comment made. It was a minor UI/data desync. Play it here: https://gruebite.itch.io/aurumorium !