The main gameplay was the star of the show for this game. Playing with just a screen recorder was definitely a bit overwhelming. I stumbled may way through fights though. It's just a lot of information to retain which I'm not use to having to do.
I started playing by sight eventually which worked really well in this case. Made understanding the information of your status and the opponent much easier.
I made it to the lady beetle and it just seemed impossible to beat. They were getting like 13 block and 7 attack every round, so eventually just widdled my health to nothing with not much I could do about it. Maybe some balancing could help here cause it felt like I was playing pretty optimally. (maybe just bad luck of the dice rolls though)
I'm not really sure what to offer as a potential solution for the information overload other than the player needs to get good or somehow reduce the mechanics complexity a bit to streamline the gameplay for fully blind.
The visuals are actually very well done, and the audio itself is okay (general lack of in-game sounds to help sell what was going on). The screen reader (NVDA) worked like a charm with this game.
Overall, great work, thanks for sharing!