I second this. I really, REALLY want to love this game - the art is lovely, the story seems fun, basically everything seems cool but the card game is just annoying. I say this as someone who played multiple card games in my day, even at high levels, but this one is just nonsense. The game seem completely random and most of the time it feels actually unwinnable, and I'm talking about the very first matches available. I think I managed to win once or twice and then never again. Honestly at this point if it's going to be full-RNG like this I'd rather have an option to skip the minigame.
Appreciate the feedback, I've given a long reply to the OP about the decision on why the game it is at the moment. Long story short, it's rock-paper-scissors with a little twist. It's meant to be on the more accessible side, everyone knows how to play RPS and everyone understands how the odds work in RPS. With the addition of the Ultra-Sense, Bird cards, and consumables, it goes from complete RNG into mostly RNG with a bit of strategy.
For 0.14, we've overhauled the consumables so instead of 3 crappy items that feel wasteful when it doesn't trigger. We have 10 different items that have instant-effects, passives, cooldowns, and card manipulation.