I have yet to play Night in the Woods, but If it's vibe is similar I will have to check it out, thanks for the recommend!
Thank you for the feedback, I won't spoil my reasons for it here, but I promise the story being a bit "aimless" right now is intentional, and I will let the artist know you appreciate her work!
Yeah, the control issue with the memory nodes is something I have been informed of and I intend to fix in a future update. As it stands, if you click on an active scene, it will deselect it, allowing you to free roam through the space. But I intend to give a proper tutorial/explanation of this in the future as it was not as intuitive as I believed it to be, Which is on me!
Thanks for playing Split, and I'm glad you enjoyed it!