Just to be sure, we just tried the generic whdload version of Ghosts 'n Goblins, and compared to ours it is objectively inferior (it has workbench info on splash screen, 3 icons - why not just have an icon so the user doesn't get confused? - and two generic readme files, takes up more space, is not optimized, flashes when loading and above all it necessarily requires 8mb of fast ram while ours also works with 4mb expansion or less).
We post the images of the generic Whdload version on Workbench so the developer and other users can see, understand the differences with our version and get a more precise idea of what we are talking about.


