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*Ramble 10: How to properly approach a damsel and bind them.

1. Choose binding method.

2. Locate the damsel.

3. Proceed to bind your damsel with following tips:

All.

- binding applied on enemy restricts and debilitates their offensive capabilities. 

- Adding more binding will make additional binding more effective, turning more restrictive and adding debilitations until they are finally fully bound.

- Fully bound enemies cannot act and all attacks on them are critical hits.

- More hp enemy has, harder they are to bind. Going below 10% of their maximum hp renders them helpess regardless of binding amount.

- Enemies with Unflinching and Unstoppable buffs are harder to bind, but getting above 50% will slow their struggle progress.

- with enough bindings depending on enemy and their hp, they can become helpless and drop their belongings before reaching 0 hp.

Melee.

- Attacking with binding melee weapon adds binding based on the weapon binding efficiency with the damage.

- Utilizing vulnerable criticals by dodging enemy attack or running behind their back yields better results.


Magic.

- Magic works similiar, but for criticals it relies on element of surprise.

- Pay attention to magics effect to make binding easier.


Truss em up.

- To truss them up enemy, either sneak attack them via dialogue if they havent noticed you, or stun/freeze them.

- Then either use the truss em up or quick inventory to apply restraints. Heavier restraints like straitjackets and petsuits require stun duration of 3 turns.

- Unlike other sources, if enemy is rendered helpless with truss em up bindings, they cant escape alone regardless of their hp.

You can now bind a Damsel!