*Ramble 10: How to properly approach a damsel and bind them.
1. Choose binding method.
2. Locate the damsel.
3. Proceed to bind your damsel with following tips:
All.
- binding applied on enemy restricts and debilitates their offensive capabilities.
- Adding more binding will make additional binding more effective, turning more restrictive and adding debilitations until they are finally fully bound.
- Fully bound enemies cannot act and all attacks on them are critical hits.
- More hp enemy has, harder they are to bind. Going below 10% of their maximum hp renders them helpess regardless of binding amount.
- Enemies with Unflinching and Unstoppable buffs are harder to bind, but getting above 50% will slow their struggle progress.
- with enough bindings depending on enemy and their hp, they can become helpless and drop their belongings before reaching 0 hp.
Melee.
- Attacking with binding melee weapon adds binding based on the weapon binding efficiency with the damage.
- Utilizing vulnerable criticals by dodging enemy attack or running behind their back yields better results.
Magic.
- Magic works similiar, but for criticals it relies on element of surprise.
- Pay attention to magics effect to make binding easier.
Truss em up.
- To truss them up enemy, either sneak attack them via dialogue if they havent noticed you, or stun/freeze them.
- Then either use the truss em up or quick inventory to apply restraints. Heavier restraints like straitjackets and petsuits require stun duration of 3 turns.
- Unlike other sources, if enemy is rendered helpless with truss em up bindings, they cant escape alone regardless of their hp.
You can now bind a Damsel!