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Ramble 8: The Factions. Reputation

This ramble will focus on factions. Check your journal for see your relations.

There are total of 14 factions with their own alliances and foes whose relation to you and floor security is affected by reputation.

 Reputation has value of 0-100. Higher number means friendlier while lower means less. There are 3 Notable tresholds with reputation.

First treshold is  25%. This determines faction hostility to you.

 - Factions below 25 reputation are hostile to you. They will always attempt to chase  and capture you.

 - Any allied faction of theirs will join and help. This can be prevented by having very good relations with the allied faction.

 - As soon as faction rep goes above 25, they become "annoyed". They will not be automatically hostile to you, but have decent chance to come play with you.

Next Treshold is 45%. Neutral.

- At neutral reputation faction will try to recruit you to their ranks.

-  Accepting will give you their faction outfit (more about in top post) and considerable rep bonus to their faction and their allies while considerable rep penalty to their enemies,

- Declining the offer has 3 outcomes. it is determined how dominant the recruiter is vs your submissiviness stat, how much will power you got and how restrained you are

  - 1. At low submissiviness and decent willpower they respect your choice and let you be.

  - 2. At medium levels "succeeding" the decline turns recruiter and members around them temporarily hostile.

  - 3. At high submissiviness, low willpower and potentially restraints, failing the decline puts you in their costume and favored bindings of the faction.

  - This does not count as official recruitment and can be used to obtain more outfits.

  - going above neutral will eventually stop faction taking friendly fire.

Final treshold is 85%. Allied

- Above 85 factions members are your allies.

-  Faction will help you with bindings without asking and can be asked to join your party.

Affecting reputation

Now we talk about what rises and lowers faction reputation,

Lowers reputation:

- Defeating factions with damage. Capturing instead does not affect reputation negatively.

- Lowering reputation of their preferred goddess.

- Opening faction owned chest at sight of them or their allies.

- Accepting enemy faction recruitment.

- Threatening them through dialogue.

- Freeing faction owned prisoners in their vision.

- Releasing from collection. (5.3.35 it is very minimal -0.010 or -0.005 based on enemy)

- Ransoming captured faction members for gold. (5.3.35)

Increases reputation:

- Defeating or capturing faction enemies. Does not apply to all factions. 

- increasing reputation of their preferred goddess.

- freeing Prisoners. decays at higher reputations. ( buffed in 5.3.35)

- Asking them to bind you with bondage offers. (big change rep only occurs once per npc in 5.3.35)

  - Bondage offers are disabled with factions below 25% reputation normally.

  - You can accept offers from hostile factions, if you are in prisoner or submissive  state.

- Since 5.3.35 you can only get reputation once per person. Reputation gains buffed from 0.25% to 0.6%

- Healing damaged faction above 25% rep. decays at higher reputations.

- casting release on bound faction members above 25% rep. decays at higher reputations. ( Considerable buff to 2.5% in 5.3.35)

- Purchasing items from their inventory.

- Selling items.

- Feeding restorative items (5.3.35)

Meet the factions 

Summaries of each faction.

Bounty Hunters Guild

preferred goddesses: Rope and Illusion

favorable faction: Dragonheart Order

Allies: Nevermere Trainers, Dressup co

Enemies: Bandits, Demons

Base members: Ninja, Ninja Assassin, Debuty and Escape Artist.

General restraints. Ropes and Metal restraints like cuffs, handcuffs.

Unique Restraints: -

Faction outfit: Tactical Catsuit

Bandits

preferred goddesses: Leather

favorable faction: Nevermere Trainers

Allies: Witches Coven (dun dun duuun)

Enemies: Bounty Hunter's Guild, Dressup Co, Maidforce, Dragonheart Order, Demons

Base members: Bandit pet, Bandit, Bandit guard, Bandit hunter, Bandit grappler, Shady Dealer, Bandit Chief, Bandit Miner

General restraints: Leather

Unique restraints: Slave cuffs from Shady Dealer.

Faction outfit: -

Alchemists

preferred goddesses: Latex, Conjuration.

favorable faction: Nevermere Trainers

Allies: Maidforce

Enemies: Old Guardians, Demons

Base members: Lab Assistant, Alchemist, Slime Enthusiast, Alkahestor, Glue technician.

General restraints: Latex and Slime/rubber

Unique restraints: Glue (hostile Glue technician), Resin coating (bondage offer), Latex posture collar (Hsec prison), Experimental boxbinder and Binder Harness (Alkahestor and Glue Technician)

Faction outfit: Latex Catsuit, Scientific uniform with imprisonment wearing latex posture collar.

NeverMere Trainers

preferred goddesses: Latex. Dislikes Metal

favorable factions: Alchemists, Bandits 

Allies: Bounty Hunters Guild, Dressup co

Enemies:  Cult of Bast, Old Guardians, Demons

Base members: Wolfgirl, Wolfguard, Nevermere operative, Wolfgirl Trainer, Executive, Wolf instructor, Trainer's Apprentice, Tape Drones, Shield Drone

General restraints: Metal and Latex

Unique restraints: Training collar, Shock module, Wolf Binder, Training Gag, Training Harness, Wolf panties, Training Leash, Smart Training Cuffs, Punishment suit, Wolf queen armbinder

Faction outfit: Wolfgirl Suit


School of Magic

preferred goddesses: Restoration, Conjuratiom Illusion, Restoration

favorable faction: Dragonheart Order

Allies: Maidforce, Cult of the Wild

Enemies: Demons

Base members: Witche's Apprentice, Conjurers Apprentice, Latex Apprentice

General restraints: Rope, Latex, Slime/rubber

Unique restraints: None

Faction outfit: None, Lingerie ( Imprisonment?)

Dressup Co

preferred goddesses: Conjuration, Ropes

favorable faction: None

Allies: Bounty Hunters Guild, Nevermere Trainers

Enemies: Bandits, Dragonheart Order, Demons

Base members: Dressmaker, Nurse, Librarian

General restraints: Rope and Conjuration

Unique restraints: Suspicious Mask , Binding Dress, Fancy Ballgag, Fancy Muzzle, Ornamental Corset, Dress Bustier, Asylum muzzle, Asylum Jacket, Transport Jacket, Asylum cuffs ( Asylum gear and transport jacket Nurse exclusive)

Faction outfit: Combat Bikini

Elementals

preferred goddesses: Elements, Metal, Leather

favorable faction: 

Allies: Cult of the Wild

Enemies: Dragonheart Order

Base members: Latex Homunculus, Rubber Elemental, Air Elemental, Rope Elemental, Ice elemental, Fire Elemental, Leather Elemental, Earth Elemental, Earth Keeper.

General restraints: Rope, latex, metal, leather, ice

Unique restraints: None

Faction outfit: Shadow Latex Dress

Dragonheart Order

preferred goddesses: Leather,

favorable faction: Bounty Hunters Guild, School of Magic

Allies: Bounty Maidforce

Enemies: Bandits, Dressup co, Elementals, Demons

Base members: Dragonheart Initiate, Dragonheart Shield, Dragonheart Leader, Shadow Dragonheart, Iceheart, Poison Dragonheart, Crystal Dragonheart

General restraints: Leather

Unique restraints: Dragonscale cuffs, Dragonscale boots, Dragonscale Straps, Dragonscale queen straps, Dragonscale Boxtie binder, Dragonscale gag, DragonScale Muzzle, Dragon Collar

Faction outfit: None, Prisoner outfit (imprisonment while wearing Dragon Collar)

Maidforce

preferred goddesses: Illusion, latex

Allies: Alchemists, School of Magic, Dragonheart Order

Enemies: Bandits, Demons

Base members: Maidforce recruit, Maidforce Parasol, Maidforce unseen Blade, Maid force Goin' Loud, Heavy Weapons Maid, Maidforce Mastermind

General restraints: Metal, Illusion, Leather, Vibes and Chastity

Unique restraints: Maid Gag, Maid security Gag, Maid Jacket, Devious Maid Costume, Maid Collar, maid chastity belt, Punishment Maid jacket

Faction outfit: Maid Uniform

Cult of Bast

preferred goddesses: Restoration, Rope

Allies: Alchemists, Old Guardians

Enemies: Nevermere Trainers, Cult of the Wild, Demons

Base members: Cursed one, Mummy, Bast Fighter, Bast Cleric, 

General restraints: Restoration, blessed wrappings

Unique restraints: Bast Paws, Bast Gag, Bast Blindfold, Kitty Collar, Bast Suit, Bast Petsuit (100+ sec prison)

Faction outfit: Harem Outfit

Cult of the Wild

preferred goddesses: Restoration, Leather

Allies: School of Magic, Elementals 

Enemies: Cult of Bast, Old Guardians, Demons

Base members: Dryad, Elf Ranger, Druid of the Wild

General restraints:  Mithril ropes, vines and cuffs

Unique restraints: None

Faction outfit: Elf Dress

Old Guardians

preferred goddesses: Metal, Rope, Latex, Leather 

Allies: Cult of Bast

Enemies: Alchemists, Nevermere Trainers, Cult of the Wild

Base members: Drone, Auto Capture Unit, Cyber Warden (prison), Forcefield Unit, Artillery Unit, Auto Enforcer Unit,Auto Tape Unit.

General restraints: Metal cables

Unique restraints: High tech Gag, Doll jacket , Doll Gag, Doll Muzzle, Doll Plug Gag, Cyber cuffs, Doll Heels, (all doll restraints are related to Cyber Warden)

Faction outfit: Cyber Dollsuit (imprisonment)

Angels

preferred goddesses: All

Allies: None

Enemies: Demons 

Base members: Holy Construct, Angel

General restraints: Holy ropes

Unique restraints: Divine Muzzle, Divine cuffs

Faction outfit: None

Repless factions

There are other factions that exist with no reputation to affect them.


I will not be covering Goddess quest factions as they do not appear Naturally.

Demons

- Even as it is classified as faction in journal, Demon  faction has no existing members. All Demons are part of no faction.

Adventurers

- a Neutral group of fighters that can appear occasionally.

Witches Coven

- Always hostile faction the most commonly met anywhere in dungeon.

- Unlike most other unlabelled factions, they have an alliance with Bandits.

- They are very varied group with lots of different restraints.

!Surprise!

- Practically not a faction, but all ambush trap spawned foes belong to this.