Ramble 8: The Factions. Reputation
This ramble will focus on factions. Check your journal for see your relations.
There are total of 14 factions with their own alliances and foes whose relation to you and floor security is affected by reputation.
Reputation has value of 0-100. Higher number means friendlier while lower means less. There are 3 Notable tresholds with reputation.
First treshold is 25%. This determines faction hostility to you.
- Factions below 25 reputation are hostile to you. They will always attempt to chase and capture you.
- Any allied faction of theirs will join and help. This can be prevented by having very good relations with the allied faction.
- As soon as faction rep goes above 25, they become "annoyed". They will not be automatically hostile to you, but have decent chance to come play with you.
Next Treshold is 45%. Neutral.
- At neutral reputation faction will try to recruit you to their ranks.
- Accepting will give you their faction outfit (more about in top post) and considerable rep bonus to their faction and their allies while considerable rep penalty to their enemies,
- Declining the offer has 3 outcomes. it is determined how dominant the recruiter is vs your submissiviness stat, how much will power you got and how restrained you are
- 1. At low submissiviness and decent willpower they respect your choice and let you be.
- 2. At medium levels "succeeding" the decline turns recruiter and members around them temporarily hostile.
- 3. At high submissiviness, low willpower and potentially restraints, failing the decline puts you in their costume and favored bindings of the faction.
- This does not count as official recruitment and can be used to obtain more outfits.
- going above neutral will eventually stop faction taking friendly fire.
Final treshold is 85%. Allied
- Above 85 factions members are your allies.
- Faction will help you with bindings without asking and can be asked to join your party.
Affecting reputation
Now we talk about what rises and lowers faction reputation,
Lowers reputation:
- Defeating factions with damage. Capturing instead does not affect reputation negatively.
- Lowering reputation of their preferred goddess.
- Opening faction owned chest at sight of them or their allies.
- Accepting enemy faction recruitment.
- Threatening them through dialogue.
- Freeing faction owned prisoners in their vision.
- Releasing from collection. (5.3.35 it is very minimal -0.010 or -0.005 based on enemy)
- Ransoming captured faction members for gold. (5.3.35)
Increases reputation:
- Defeating or capturing faction enemies. Does not apply to all factions.
- increasing reputation of their preferred goddess.
- freeing Prisoners. decays at higher reputations. ( buffed in 5.3.35)
- Asking them to bind you with bondage offers. (big change rep only occurs once per npc in 5.3.35)
- Bondage offers are disabled with factions below 25% reputation normally.
- You can accept offers from hostile factions, if you are in prisoner or submissive state.
- Since 5.3.35 you can only get reputation once per person. Reputation gains buffed from 0.25% to 0.6%
- Healing damaged faction above 25% rep. decays at higher reputations.
- casting release on bound faction members above 25% rep. decays at higher reputations. ( Considerable buff to 2.5% in 5.3.35)
- Purchasing items from their inventory.
- Selling items.
- Feeding restorative items (5.3.35)
Meet the factions
Summaries of each faction.
Bounty Hunters Guild
preferred goddesses: Rope and Illusion
favorable faction: Dragonheart Order
Allies: Nevermere Trainers, Dressup co
Enemies: Bandits, Demons
Base members: Ninja, Ninja Assassin, Debuty and Escape Artist.
General restraints. Ropes and Metal restraints like cuffs, handcuffs.
Unique Restraints: -
Faction outfit: Tactical Catsuit
Bandits
preferred goddesses: Leather
favorable faction: Nevermere Trainers
Allies: Witches Coven (dun dun duuun)
Enemies: Bounty Hunter's Guild, Dressup Co, Maidforce, Dragonheart Order, Demons
Base members: Bandit pet, Bandit, Bandit guard, Bandit hunter, Bandit grappler, Shady Dealer, Bandit Chief, Bandit Miner
General restraints: Leather
Unique restraints: Slave cuffs from Shady Dealer.
Faction outfit: -
Alchemists
preferred goddesses: Latex, Conjuration.
favorable faction: Nevermere Trainers
Allies: Maidforce
Enemies: Old Guardians, Demons
Base members: Lab Assistant, Alchemist, Slime Enthusiast, Alkahestor, Glue technician.
General restraints: Latex and Slime/rubber
Unique restraints: Glue (hostile Glue technician), Resin coating (bondage offer), Latex posture collar (Hsec prison), Experimental boxbinder and Binder Harness (Alkahestor and Glue Technician)
Faction outfit: Latex Catsuit, Scientific uniform with imprisonment wearing latex posture collar.
NeverMere Trainers
preferred goddesses: Latex. Dislikes Metal
favorable factions: Alchemists, Bandits
Allies: Bounty Hunters Guild, Dressup co
Enemies: Cult of Bast, Old Guardians, Demons
Base members: Wolfgirl, Wolfguard, Nevermere operative, Wolfgirl Trainer, Executive, Wolf instructor, Trainer's Apprentice, Tape Drones, Shield Drone
General restraints: Metal and Latex
Unique restraints: Training collar, Shock module, Wolf Binder, Training Gag, Training Harness, Wolf panties, Training Leash, Smart Training Cuffs, Punishment suit, Wolf queen armbinder
Faction outfit: Wolfgirl Suit
School of Magic
preferred goddesses: Restoration, Conjuratiom Illusion, Restoration
favorable faction: Dragonheart Order
Allies: Maidforce, Cult of the Wild
Enemies: Demons
Base members: Witche's Apprentice, Conjurers Apprentice, Latex Apprentice
General restraints: Rope, Latex, Slime/rubber
Unique restraints: None
Faction outfit: None, Lingerie ( Imprisonment?)
Dressup Co
preferred goddesses: Conjuration, Ropes
favorable faction: None
Allies: Bounty Hunters Guild, Nevermere Trainers
Enemies: Bandits, Dragonheart Order, Demons
Base members: Dressmaker, Nurse, Librarian
General restraints: Rope and Conjuration
Unique restraints: Suspicious Mask , Binding Dress, Fancy Ballgag, Fancy Muzzle, Ornamental Corset, Dress Bustier, Asylum muzzle, Asylum Jacket, Transport Jacket, Asylum cuffs ( Asylum gear and transport jacket Nurse exclusive)
Faction outfit: Combat Bikini
Elementals
preferred goddesses: Elements, Metal, Leather
favorable faction:
Allies: Cult of the Wild
Enemies: Dragonheart Order
Base members: Latex Homunculus, Rubber Elemental, Air Elemental, Rope Elemental, Ice elemental, Fire Elemental, Leather Elemental, Earth Elemental, Earth Keeper.
General restraints: Rope, latex, metal, leather, ice
Unique restraints: None
Faction outfit: Shadow Latex Dress
Dragonheart Order
preferred goddesses: Leather,
favorable faction: Bounty Hunters Guild, School of Magic
Allies: Bounty Maidforce
Enemies: Bandits, Dressup co, Elementals, Demons
Base members: Dragonheart Initiate, Dragonheart Shield, Dragonheart Leader, Shadow Dragonheart, Iceheart, Poison Dragonheart, Crystal Dragonheart
General restraints: Leather
Unique restraints: Dragonscale cuffs, Dragonscale boots, Dragonscale Straps, Dragonscale queen straps, Dragonscale Boxtie binder, Dragonscale gag, DragonScale Muzzle, Dragon Collar
Faction outfit: None, Prisoner outfit (imprisonment while wearing Dragon Collar)
Maidforce
preferred goddesses: Illusion, latex
Allies: Alchemists, School of Magic, Dragonheart Order
Enemies: Bandits, Demons
Base members: Maidforce recruit, Maidforce Parasol, Maidforce unseen Blade, Maid force Goin' Loud, Heavy Weapons Maid, Maidforce Mastermind
General restraints: Metal, Illusion, Leather, Vibes and Chastity
Unique restraints: Maid Gag, Maid security Gag, Maid Jacket, Devious Maid Costume, Maid Collar, maid chastity belt, Punishment Maid jacket
Faction outfit: Maid Uniform
Cult of Bast
preferred goddesses: Restoration, Rope
Allies: Alchemists, Old Guardians
Enemies: Nevermere Trainers, Cult of the Wild, Demons
Base members: Cursed one, Mummy, Bast Fighter, Bast Cleric,
General restraints: Restoration, blessed wrappings
Unique restraints: Bast Paws, Bast Gag, Bast Blindfold, Kitty Collar, Bast Suit, Bast Petsuit (100+ sec prison)
Faction outfit: Harem Outfit
Cult of the Wild
preferred goddesses: Restoration, Leather
Allies: School of Magic, Elementals
Enemies: Cult of Bast, Old Guardians, Demons
Base members: Dryad, Elf Ranger, Druid of the Wild
General restraints: Mithril ropes, vines and cuffs
Unique restraints: None
Faction outfit: Elf Dress
Old Guardians
preferred goddesses: Metal, Rope, Latex, Leather
Allies: Cult of Bast
Enemies: Alchemists, Nevermere Trainers, Cult of the Wild
Base members: Drone, Auto Capture Unit, Cyber Warden (prison), Forcefield Unit, Artillery Unit, Auto Enforcer Unit,Auto Tape Unit.
General restraints: Metal cables
Unique restraints: High tech Gag, Doll jacket , Doll Gag, Doll Muzzle, Doll Plug Gag, Cyber cuffs, Doll Heels, (all doll restraints are related to Cyber Warden)
Faction outfit: Cyber Dollsuit (imprisonment)
Angels
preferred goddesses: All
Allies: None
Enemies: Demons
Base members: Holy Construct, Angel
General restraints: Holy ropes
Unique restraints: Divine Muzzle, Divine cuffs
Faction outfit: None
Repless factions
There are other factions that exist with no reputation to affect them.
I will not be covering Goddess quest factions as they do not appear Naturally.
Demons
- Even as it is classified as faction in journal, Demon faction has no existing members. All Demons are part of no faction.
Adventurers
- a Neutral group of fighters that can appear occasionally.
Witches Coven
- Always hostile faction the most commonly met anywhere in dungeon.
- Unlike most other unlabelled factions, they have an alliance with Bandits.
- They are very varied group with lots of different restraints.
!Surprise!
- Practically not a faction, but all ambush trap spawned foes belong to this.