Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This is very nice! It makes me long for that wonderful flash game era, a long-gone era of innovative indie games. This is an insanely fun game with each perfectly crafted gimmick for each level, and I am having so much fun playing this. I especially like level 14, which I think is what such a game should look like. Brillant!

For a minor issue, I'd say the platforming controls are a little bit off, and it's easy to get an intending wall jump when constantly pushing yourself against the wall. This entirely breaks all levels before the large flag where you can just wall jump to a save corner. I ended up replaying the game once I noticed it should be a bug. Another criticism is that some of the levels rely on popular culture references that might or might not resonate with the player. Not every player played Far Cry and not every player watched Squid Game. The level is still playable, just the joke/hint might get lost because of that.

Anway with all that's said, this is still a wonderful game and I really liked this a lot. Well done!

(+1)

Thanks for playing and for the feedback :) Definitely agree about the controls, this was my first ever jam, first 'proper' attempt at game deving, and my first attempt at making a platformer, i kind of rushed the controls and didn't really realise how much went into making a platformer feel 'good'. I've carried on learning and am working on a post jam edition with much much better controls (plus some slight visual improvements and a few new levels).

Also, it took me ages to realise what you meant by a far cry reference lol, that phrase is much much older than that game lol