Great demo! I really see the potential. I didn't really understand the rules through the first playthrough- I was hoping to see a "how to" in the settings or something, really I just didn't understand when the area closing benefit would occur.
For me the rotation was pretty finnicky, right clicking to rotate would make it drop the piece about half the time, I'd allow a keyboard key to rotate (probably R) or switch to click to pick up and click to drop.]
I love these kinda games and I could immediately tell this was gonna be a good one.
