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Ok! So:

I think this game has potential. The mechanics are interesting, and the mixing of controlling parameters like in "Reigns" with "FNAF"-style micro-management works well and is pretty original.

The main issue is polish, for example:

- It's kinda hard to interact with things. Like the chair, or the lever when opening the door.

- The button scheme could be better, perhaps by a single interaction button for both sitting and standing up.

- The filters are a bit too strong. They definitely add to the atmosphere, but they also make shapes harder to distinguish (the low-resolution shader, in particular). I barely could see the bars on the PC screen.

- There need to be more sounds, specially with interactions, as feedback.

- Found the main menu music kinda obnoxious: I thought my speakers were peaking, lol.

Also, not sure if a bug, but I simply couldn't punch the intruder away.

On the good side:

- Mechanics like the intruder and the paper tasks worked nicely.

- Regardless of my filter comment above, the atmosphere was still well-done.

Fixing these issues will likely unlock the game's true form. Good job!