hello! im here from INAT server on discord, you wanted feedback so here i am!
so diving right in the grammar and story organization could use some cleanup like space in between environment intro to character elements.
the fight UI was clean but took some time to figure out, like equipping sword and i click enemy first? feels like i should click attack first and then target which enemy.
i liked the pictures and i wanted more of them
it would be nice to be able to restart once you hit the end too.
overall its messy but fun, ty for the game!
edit: went back to play the other dialogue options, and found out it doesnt matter what you choose its the same story no matter what. now that i know that its way too short and simple, and if you have choices you need to make them actually affect the story somehow
new overall: its ok, but got issues