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(+1)

This is a pretty cute and charming little game! For something made in only 24 hours, it’s surprisingly functional! Counterintuitively, we found the spinning-out state to be easier to control than the standard movement state, especially once the game becomes a sperm hell where the most effective strategy is to keep sliding around the circumference of the egg.

Additionally, this game functions flawlessly when exported for the web! We tested this by decompiling it, re-exporting the project for web under Godot 4.3, and running the result locally. Everything functions exactly as intended, no rendering is impacted (no mobile/forward+ exclusive features are used), and the process of restarting to try again feels slightly less awkward in a web environment (as hitting F5 to refresh is less clunky than alt-f4’ing and re-launching). It’d probably be worth taking the time to upload a web export for this game!

(+1)

Thank you!~ I wasn't sure if I would be able to finish the game as quickly as I did, but I sure did!~

As for a web export, I've actually never done it before. I'll have to give it a shot!
Although I should also add a proper way to restart the game too, among other things.

Finally got around to setting up the web version! That was easier than I anticipated.