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Day 2

Didn’t get a lot of uninterrupted time today, but made useful progress finally:

Items now exist, can now be got (auto when you move; I might add a Get command), put down, readied/removed, and used.

Currently a pretty limited item variety and reusing many sprites for better gear. I don’t need a giant variety, but I dislike different items having similar sprites. That’s a Day 6-7 problem, I guess.

Note the player here is a fighter, but has picked up a bunch of spells above the base Heal 1. Anyone can memorize extra spells, but they won’t add to the “base”, which are the only ones which recover on resting or drinking mana potions. Books to increase spell base are very very rare.