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(1 edit)

Hello! I genuinely got a little scared from that fnaf ah jumpscare :sob: I lowkey enjoyed this a lot, felt like I was playing OG fnaf lmaoo. I will say though, the one that moves around a lot wouldn't appear at my door even when I checked sometimes causing a easy death. Also, godot is kinda mean to devs in terms of pixel art stuffs, to fix some of the image blurriness do (Project Settings > Rendering > Textures (Default texture filter to neartest)) and for the text do (Project Settings > Display > Window > Stretch (mode to viewport, aspect to keep)) Cool game, keep up the good work!