I have given a review for this game on this post before.
In case you missed it, here it is:
This was a fun cute little game! First of all I was blown away by the visuals, and the audio. Really neat job. It gives the game more polish, and made it an enjoyable experience. As promised, here are my thoughts on the game:
- The game has a solid gameplay loop - you pick the bulb, avoid obstacles, get to the end, repeat. This is a strong foundation to work on. This lays down more groundwork for future levels, and additional mechanics. Good job.
- The visuals and the sound were the best part of the game. The flybot was so cute. The sounds felt delightful.
- The idea in itself has enough potential for something even bigger. For a gamejam, this project is so promising that it has the potential to be a solid commercial game.
- I have some suggestions with the levels. The levels for some reason, felt increasingly easier every level I go up. For me, it was difficult to cross the first level as I always break the bulb. But every other level, I managed to beat without dying. Especially the last level. It became easier to beat. However, the puzzle elements were really good. I wish the levels were a bit more difficult to offer a challenge.
- There were some issues with the WebGL build. Sometimes it gets stuck on the loading screen.
- There were also weird lines being rendered when I move in the WebGL version of the game. I don't know what is triggering this, but you should definitely look into it.
- I would love more things to be added to the game. Like explosive objects with a timer that can be pickedup to destroy walls. Maybe some buttons that need to be held by blocks to keep a door open. Instances where we have to intentionally drop the bulb on a platform so that we have to spend some time without it, only to pick it up later. Stuff like that. Like I said, having a strong gameplay loop is so important. And in the game, you certainly do have it. I would love for it to branch off into all sorts of craziness.
Overall, a really solid fun game. There's huge potential in this idea, and I would encourage you to continue working on this game even after the jam ends. Good job!
By the way, here is my game. I would love for you to play the game, rate it, and give feedback! Thanks!