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(+3)

This is actually quite a nice stealth game! Don't think I've seen a stealth game this jam up till now, so this is a decent surprise. The game is quite fast-paced which I quite like. Currently there are just two levels, and I think the lengths of both of them are decent, not too long and not too short. Controls are simple enough to understand and easy to use. It's very smooth too, considering quite a lot of games in the jam have janky controls. Good job!

For some criticism, I'd say I really don't like too much randomness in a stealth game, such that I don't think that large room with random patrols is a good thing. I see stealth games as some kind of puzzle to solve rather than reflex action and luck, and I would rather prefer a more complex but predictable pattern in that large room. I am not complaining about the four computers though that is perfectly fine and challenging. I would also suggest hacking computers should take a bit more time, like half a second or so, just to not let the player rush in and instantly get a hack. Last but not least, I think you should have a better thumbnail for the game, as 22 ratings is way too few for your game, and it really deserves some more. I am guessing the thumbnail are not eye-catching enough to generate clicks.

Anyway, I think you did a fine job making this game! Keep up the good work!

Thanks for the comprehensive feedback. It's the small adjustments you mentioned that really can make a difference with game feel. The idea of having to stay at a console for a short while might be really good if the console is also on the path of a guard, adding a jeopardy to that. I think I'll use that in my next iteration of the game.

Thumbnail has been updated to something slightly less bad.