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The concept is interesting—kind of like a minimalistic version of Vampire Survivors. It’s engaging and makes you want to keep playing. Overall, everything works pretty well.

However, it gets boring very quickly because there’s no variety in weapons or additional attacks. I’d recommend adding an extra attack on the right mouse button, maybe introducing more diverse enemies, and improving the interface.

Overall, the idea is pretty solid, but it could use some refinement to keep players engaged for longer.

(+1)

Thanks for the feedback!
I was originally going with a minimalistic version of "20 Minutes Till Down", they were probably inspired by Vampire Survivors, or other games of this type
I'll probably keep working on this project, it had some challenging things to do and it was fun :D
I would have loved to make more upgrade mechanics but with the time limitation, I just couldn't.
Thanks for playing, and thanks for the feedback again!

You're welcome! The concept is really interesting, add some kind of plot, bosses and deep leveling and variability, and it will make your game much better)