Actually the enemies can't take damage from their own shots, just you. Trust me if enemies had friendly fire for themselves, you wouldn't have to do anything. Originally I wanted them to both take damage from their own shots but enemies just killed themselves, soo. It sounds weird but was the best thing I could come up with, as we also wanted to show that the player character was comparatively worse compared to the enemies, as it says in a note where the player can't even detect if its own shots are hostile or not, referencing the fact that it takes friendly fire damage. Also about the continuously shooting, I'll keep that in mind! It is definitely tiring clicking so much.