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Hi. That's why we created the "green" and "blue" outcomes. They are equal in value but push the character in different directions based on their personality. Perhaps we should have replaced "green" with, for example, "yellow" to completely avoid the familiar "green/red" logic.

(+1)

I was more confused about the Minus And Plus symbols in the decisions that appear in the character note book but thank you for your reply, amazing game btw kept me for hours, loving the story and characters.

(+2)

Got it. I'll think about how to handle this. Perhaps it's worth keeping the + symbol in both versions. The color itself will indicate which direction the scale has shifted.
And thank you for the kind feedback—we're glad that people enjoy our game.