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I really liked the story and how it's told by the photos, really cool concept, and also well achieved since the ilustrations were amazing. What I didn't like at all were the cinematics, I think in this case, less is more, they would put me completely out of immersion. In my opinion, a jumpscare, or any kind of horror, works better when the player is controlling the playthrough, feels like it's happening to them, if the jumpscare is part of something they cant avoid, it feels a bit distant. But don't misunderstand me, I really liked the game and got spooked with the other jumpscares as well!

Thank you very much for the feedback! We are very happy that you liked it. The illustrator of the photos is very happy to have his work valued in this way!

I understand your opinion about the cinematics. We will use them more to tell the story than to be used as a horror element.

And an interesting observation about the development of the demo: I got scared a few times while programming the jumpscares 😅😂