It took a bit of clicking around for me to understand the mechanics but I like how the exploration and the level system are combined, I also like the character designs and gme concept.
Hey, thank you for playing! It seems a lot of people expect the interaction to be click based, and not long press-based. I think Minecraft communicated this by having the "dig" animation be accompanied by a looped audio clip that cuts off abruptly -- it is possible I should do the same.