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Latest version, I can't progress past the combat tutorial. Up until the "dodge" part everything works fine, the game is gorgeous and smooth, nothing seems out of place or off, and then suddenly I hit a brick wall. The spear knight lady starts her swing, the screen goes a little dim, and she pauses, I assume, in a sort of bullet-time tutorial give you the first dodge for free kind of thing, except when I press the button to dodge she doesn't finish her swing, the screen stays dark, I can jump and run and dodge around, swing my sword, but only within the tiny space the game has allowed for the dodge tutorial and nothing I do will un-stick it. I tried re-loading, deleting the save and restarting, deleting the entire file and re-extracting, deleting the zip and re-downloading, and it always gets stuck at that exact spot. The only thing I can think of is that my Avast! antivirus said it detected the .exe as an IDP.Generic virus (which gets a lot of false positives, so I wasn't worried) and put it in the virus chest, but I restored it and created an exception for it, so it shouldn't be a problem.

(I actually have one complaint. It's a little weird I can't just give the guy his sword while I'm in town. I shouldn't have to leave and have him stop me from running off with it.)

Hey DawnMachine, I'm sorry you're having this experience.

What you're describing is a really pesky bug that arises because of a core implementation issue with how the game handles this kind of cutscene. I've had numerous reports about it, and I'm working on a complete rework for it soon, but for now I've just uploaded a patch (1.5.4) that might fix it for you. It's a hard one for me to fix because the sequence works fine on my machine.

That reply was surprisingly fast, and I think it’s awesome that you had a potential fix that was ready to go. I really appreciate it!