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Thanks for the comment. Yeah, I see where your coming from for the fun factor. Been re-writing and adding to the game for a little bit after I submitted to the game jam. The fun factor was supposed to be similar to a bullet hell, but I didn't get to the bullet hell part. The game was also planned to have puzzles you'd have to solve before fighting the mini-bosses to unlock the rest of the party. After submitting the game to the game jam, that's what I've been working on for it. So far so good in my opinion, I'm primarily experimenting with Godot, seeing what I can create. So yeah, thanks again for the comment, it's appreciated and sorry for the late response, I had to think about it for a little bit.