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2:20.51 with significant mistakes. I better move on and not try to get a better time than that, at least right now, lol.

As you can maybe tell by the above i enjoyed this more than i was expecting to. "Strip the opponent" gameplay is an absolute classic, reminds me of the flash games of yore—bullet hell is a great pairing for it. There's a nice aesthetic there, and the boober drawing technology is incredibly effetive for how simple it appears to actually be. I guess it really is all in the motion, which you nailed. Always fun to see virtual breasts drop when whatever was holding them up is suddenly magicked away.

The one thing that really I would knock is that the beam is really loud. Way louder than anything else. I'd turn that down a bit.

wow thanks!! yeah i agree that beam is way too loud LOL definitely going to tone that down