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It's functional, but there are many negatives. 

  • The audio is not in proper surround sound for ambience
  • The slimes overlap their audio causing garbled audio at high numbers of slime, 
  • No diagonal movement makes it hard to move,
  • It feels like sometimes when switching directions it ignores my key press, 
  • The attack has an unknown hitbox size, 
  • The enemies don't clearly react to being hit, 
  • The death animation is so slow they still look like a threat.
  • No attacking while moving feels bad, but that may just be a personal choice.

Congratulations on finishing the Jam with something that functions as a game, that's a feat on its own, but I wanted to give you some good feedback in case you wanted to improve.

Thanks, man, for the feedback it means a lot to me. I'll improve on them :)