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(1 edit)

Loved it! The story was pretty cool to see properly implemented with the time mechanic and everything (those damned pigs...) and the cards mechanic was certainly interesting!

I will say that it's still a bit buggy and confused me a bit when I first approached it, haha. I didn't realize I HAD to throw cards in the trash, nor that it's a good thing - so I kept just stockpiling them in my hand, which caused all sorts of weird issues (cards being on top of each other, getting stuck on the NPC side, etc etc).

I did eventually figure it out after reading the game page a little more closely - but I do think it's a little unintuitive; After I realized that trashing the cards generates more of them, I figured there wasn't really a reason to have.. ANY card in my hand? I just pick one out of the deck and either trash it instantly or give it to the NPC; The hand mechanic just meant that I couldn't give it to them directly from the deck, but had to make a stop in-between, which felt a little weird. 

Imo, would be more understandable and flow better if there's JUST the deck and you pull a card out and need to either give it or trash it!

Either way though - super cool stuff, awesome job!!