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Classic!. A couple of suggestions. Give a sound that tells you you're next to a hazard so you can avoid it instead of just getting killed when you stumble into it. Which wouldn't be so bad if it weren't for a long restart cycle. Surprise death is ok when you just respawn and retry. Not so much when it ends the game and you have to go through the welcome screens again.

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Thanks for your comment!

This video game is a "die and retry": that's why there is no sound effect near a danger.

It's a bit frustrating but that's what makes this type of video game so charming.

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Oh, I'm all for death as a teacher XD