When moving to a new level at some point models stop loading. what could be the problem? with the problem encountered on ios. at first it starts to slow down animations, then after a level or two, stop loading models completely.
I'm testing on iphone 8plus. i don't see any errors in xcode console. cpu consumption within 9-20%, memory usage 50-250 mb, very high energy impact. here is the data i have. plugin version 2.73.0
This happens on iphone when running through remote preview in construct 3. It also happens when running on iphone through xcode. Where can I send the project?