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congrats on a v enjoyable game! Just one small point — I understand why you have the UI elements moving between the top of the screen and the bottom, but it's a little annoying, especially when you're moving through multiple vertically-stacked screens. I wonder if there's a better solution?

Fading the opacity of the UI elements, designing the levels in such a way that this isn't an issue, or simply increasing the height of the viewport so that the UI occupies a separate space.