Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Idk if you watched the video but it probably averaged from 60 down to 20/15 it felt like. System specs:

RX 6600 non XT, Ryzen 7 5800x 8-Core Processor, 32 GB of 3200Mhz DDR4 RAM, Game ran on a 1TB WD Black SSD.

(+1)

I watched your video and checked your computer's characteristics. As far as I know about game development, I can say that the problem is not in your computer configuration. It's about game optimization, of course! And there is no optimization as such (suddenly! lol). If you're interested, I think the clouds are to blame. Clouds contain a lot of polygons, and since their number changes from level to level, that's probably why fps changes.

I mean I did build this machine to be badass at playing AAA games so yeah I figured my PC was not to blame for a indie horror project running rough 😂. I play games on the daily that (Not to be mean, game looks great as a VHS horror) that look way better graphically and are probably more advanced. Cyberpunk comes to mind besides raytracing cause non raytracing card.

(+2)

Anyway, I'm glad you liked my game! That feeling when I almost saw between the lines comparison of my almost-AAA game with cyberpunk.