Hi Rams. Thanks for the feedback. I did add a text description for players on the front page explaining the game but appreciate it's not as clear as good UI in the game.
Transition between arenas is intentionally lock. You can only go forwards. Again, that could have been communicated better.
Player range for sword was to the sprite. I did consider creating a swing FX in front the player to have a slightly longer reach. Interesting that your projectiles are not damaging. This was not an issue on my play tests.
Thanks for playing, thanks for feedback. GG.