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(+1)

Love these sorts of tactical games! But despite getting to two different green doors in level one, I couldn't seem to move on to the next level ("ran out of actions"). After about 10 minutes, frustration did win out :/ 

We realized that sometimes the procedural generation made the levels too difficult to complete, even on easy settings. We need to tweak the generation scripts to fix this. Thank you for your feedback, and we apologize for the frustration this has caused.