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Hehe, many thanks!

Originally, I tried to design Winnie with pixel art, which is what I usually visualize my games in. However, I could never get him to look right, and I knew I wanted to embody that comfy, inviting vibe he has in his original illustrations. 

So for a change, I'm making the graphics with high-resolution doodles and painterly/hand-drawn aesthetics. And it's a good thing, too, because it allows me to give Winnie the love and attention he deserves. :P