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Excellent audiovisual polish, very slick with all the bells and whistles-- though  I basically had to turn the postprocessing down a notch if I was going to read all that text.   Feels like a single player riff on "Keep Talking and Nobody Explodes", which is one of my favorite party videogames of the last ten years.  The timer felt a little tight given that I was seeing minigames for the first time ever near the end of my 20 minutes-or-so run, but overall a great job.

Thank you! Yeah, this game was indeed inspired by KTaNE. For my surprise you were the first one to ever mention it XD

And about the short time... I want the player lose a few times before beating a level, something like Roblox Doors - A game that you get better as you play. In the beginning you'll have to read all the text to understand a certain gimmick, but after a few tries you're already getting through in a few seconds.

Again, thank you :D