A nice puzzle game, and I usually don't enjoy the genre. Here are some points as they come raw from the intuitions of an idiot playing your game (me). I think there were some levels I felt bogged down because I didn't exactly realize why the grapple zipline wasn't activating, before realizing on my 15th try that it needed to have a surface to shoot to.
The visuals, UI, and sounds are very nice and cozy, and the character art is especially nice. Overall great submission and I wouldn't be surprised to see others wanting this game expanded on for more levels or gadgets!
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Thank you! The zipline was one of the least understood items, and it is probably because it didn't have an introduction levels like the others and went straight to using it in a puzzle. I saw this but I didn't think it would be that much of an issue, turns out game design really can't be ignored ¯\_(ツ)_/¯