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player stats are tied to the game save, so if you modified the original stats of a world, you have to start a new game to get the new stats

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i did. it still didn't have an effect. the 300 value still displayed as 100% of the size. however, when i made the starting value exceed the maximum, the model did what i wanted for as long as the value was greater than the max. does it just not work with the browser version?

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oh my bad the code compares current value against max, so you can’t make the 3d model larger than 100%. I’ll fix it next patch

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ooh! thanks much!

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In a next update, would you be able to modify the model to be able to withstand 100%+ sizes a bit better? Not "this" next update necessarily, just "a" next update.