Gameplay: the movement felt stiff. The platforming difficulty wasn't too bad, and I was hampered by the camera controls. One time I fell and eagle started teleporting around me and couldn't actually grip me for a solid 10 seconds. Ended up passing through the floor before then. Lol. Memory game happened to be to the tune of song I knew for the first 6 notes AND I have good memory.
AudioVisual: this game looks quite good for a 3D game done in a jam, a bit of a quirk where the wings extended very far into Eagle's body and platforms were visibly copypasted. Sound on memory game was very nice, sound on Eagle felt a bit random (and was the only audio that played most of the time). Unfortunately the call you used actually belongs to the red tailed hawk.
innovation/theme: the game was quite creative in the core mechanic and I say it directly fit the theme very well. Bit of lacking innovation since everything experienced in the game can also be experienced in multiple other scenarios.
Overall, I liked it. Was fun having a judgemental eagle save my life over and over because I can't handle a canyon.