This game is hard. But you already know that.
I really am impressed by the scope and idea of this. The fact you have to balance out the game during a game jam? That's 4th wall breaking stuff.
There's enough comments here that I believe have covered a lot of the things that I could give feedback on so I won't reiterate. But I wanna see more of this game (post jam).
Viewing post in Dev Snippets jam comments
Hey so in my opinion I think the game needs a level system or a slow ramp-up in difficulty. This felt like I am in a boss fight but I don't even know the controls.
So if you can break the current game down to individual levels which break the game down further, it would help a lot.
I am not sure if this was the web version or if this is the intended design but I struggled a lot with the controls. It was super difficult, especially after watching the tutorial video on how type which assigns the values from the game ideas into editor. It needs to be better, whether it is just typing or some other way.
Lastly, the "ideas" box needs to collapse or have limited number of items. When I was playing the box would take over the whole game view and I couldn't understand what was happening at all.
Lastly, it is super difficult to understand if the new values actually do anything? The game window needs to have some damage numbers which change based on the editor so it's indicative.
I hope that helps a bit. Sorry if this seems a bit too harsh, I can assure it isn't my intention :)