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(+1)

I agree with this. It feels like the people wwith the most rates are going to win. Which is kind a sad.

True. It's a bit wierd to see 4-seconds-to-beat games with 100+ ratings and interesting concepts with great implementations of them with like 10-30 ratings. But this may be no problem with it because this is not a really serious jam with some kind of a valuable prize. Like, it's not Ludum Dare where you can really use all of your skill and bring attention to your idea. I would say that Brackey's jam is more for learners audience.

(+2)

Some people are probably being flattering. But it's not such an unfair mechanic: I only comment on games I like. My collections for regular play are growing. I play some games every day because they are fun. For me, this jam is an opportunity to try many games.