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(+2)

Very nice Idea. The mechanic of a character you need to protect is really fun. Now that I see it, I am baffled that I never saw that done before :D

That being said, the character you have is a bit to slow for my taste, the enemies love to get stuck. You have a real solid foundation, I hope you keep working on it, it's a really cool and nice idea :)

I'm glad that you agree with our idea to protect a non-playable character. Game pace such as difficulty curve, economy in shop and movement speed shall be adjust for next project (or full game if we do). Thank for playing.

(+1)

Yeah, I totally get that. The best way to this, is to play test the game often. Which is hard during a game jam. I think you really did a great job :)