Good job - feels pretty fun! But you probably took a wrong theme cause the 'nothing can go wrong' theme was voted over 'mechanical chaos'
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Yeah I think that it could be argued that it fits the "Mechanical Mayhem" theme more than "Nothing can go wrong" - however I would also say that I think that I used the idea of the game being chaotic as a vehicle to explore the theme of Nothing Can Go Wrong as chaos inherently leads to opportunities for things to go wrong. Bit convoluted so I can understand if it doesn't seem like it fits the theme, nevertheless thanks for the comment and I'm happy you enjoyed the game!